How to build Quake2World from source in Ubuntu 12.04 LTS/Linux Mint 13

From https://github.com/jdolan/quake2world

“Quake2World is a Free, standalone first person shooter video game based on id Tech2. Our goal is to bring the fun of oldschool deathmatch to a more contemporary platform, and perhaps to a new generation of gamers. Quake2World is multiplayer-only. There is no single-player or offline gameplay mode. If you have no Internet and no friends, Quake2World might not be for you. Some of Quake2World’s features include:

Deathmatch, Capture, Instagib, and Rocket Arena gameplay modes right out of the box.
Teams Play and Match Mode support, with Warmup and Ready functionality.
High quality original levels and remakes of Quake series classics.
Original sounds and game music by Roland Shaw.
100% free to download, play and modify. See our licensing page.”

The prebuilt binaries from http://quake2world.net/ do not work in Ubuntu 12.04 LTS, to get it working you have to compile it yourself:

Type the following commands in your favourite terminal app:

mkdir ~/source
cd ~/source
mkdir q2w
cd q2w/
git clone https://github.com/jdolan/quake2world.git
git clone https://github.com/jdolan/quake2world-data.git
sudo ln -s ~/source/q2w/quake2world-data/target /usr/local/share/quake2world
cd ~/source/q2w/quake2world
sudo apt-get install autoconf automake libtool libcurl4-openssl-dev libphysfs-dev libsdl-image1.2-dev libsdl-mixer1.2-dev check checkinstall
autoreconf -i
./configure
make -j3
sudo checkinstall

and then run the game:

quake2world

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